12/29/2023 0 Comments Atc tower atc dayz![]() Low Quality (pictures/videos of screens, broken links, toxic or offtopic content, etc)Īdvertisements for Paid Content or Services (workshop mods, coding for hire, etc) Server IDs and Locations of In-Game Bases/CampsĬopyrighted Material Without Creator Consentįrequent Topics (memes/templates, posts per day, etc.) Group Ads (Use the Weekly Megathread) and/or /r/DayZLFG) ![]() Server Ads (Use the Weekly Megathread) and/or /r/DayZServers) Post DayZ related content that sparks discussion, entertains and informs.Ĭonsole specific content, feedback, and troubleshooting can also be posted to /r/DayZXbox and /r/DayZPS I will be continuing to post about the new weapons as they are gradually added to the game./r/dayz is destined to sometimes go off the rails. This concludes my informal guide on all the weapons found in Chernarus! Hopefully this helped you guys out. Rate of fire: Semi-Auto (Conserve your shots… can only hold two shots at a time) SIDE NOTE: Magazines can be painted using spray cans. Optics: BUIS, Carryhandle Optics, T3N RDS Optics, M68 CompM2 Optics, ACOG Optics ![]() Hand guards/rails: Plastic handguard, RIS handguards, MP handguard Buttstocks: OE buttstock, CQB buttstock, MP buttstock Spawn locations: Schools, Ship wreck, Construction sites, Military jail, Hangars, Air Traffic Control Towers (ATC towers), Military tents, BarracksĪttachments: buttstocks, optics, hand guards/rails, suppressor, ATLAS bipod, M4A1 bayonet Max shots carried: 60 (30 round coupled STANAG mag) Requires magazine: No (optional 10 round clip) If you have to use this close range you’d better be accurate, because cocking your gun isn’t the fastest process. SIDE NOTE: Not the greatest close range weapon. SIDE NOTE: Can be painted green camo or black using spray cans. Spawn locations: Schools, TEC building, Civilian Residences, Construction sites, Barns, Piano house, Ship wreck, Office’s (mini, factory-like building with machinery inside)Īttachments: mosin m44 compensator, long range scope, PU scope, ATLAS bipod, M91 bayonet Range: Very far (800 meters with mild drop and pristine scope) Rate of fire: Bolt-Action (cocks gun after every shot fired) Spawn locations: Civilian residences, Schools, TEC building, Construction sites, Barns, Piano house, Office’s (mini, factory-like building with machinery inside) There are five weapons that fall within this class. Just be warned that anytime you need to use your hands you will DROP this weapons and have to pick it up again once you are finished using your hands. You can only carry one of these on you, but (little secret) you can carry one in your hands if you absolutely need too. These guns don’t take up space in your backpack and can be carried on your back, but are not concealable. The next class of weapons is the primary weapon class. Spawn locations: Must be crafted by applying a hacksaw to a shotgun Requires magazine: No (optional speed loader) Rate of fire: Semi-Auto (Conserve your shots… can only hold two slugs at a time) Spawn locations: Fire Station, Military jail, Hangars, Air Traffic Control Towers (ATC towers), Military tents, Barracks, Schools Requires Magazine: No (optional speed loader) Spawn Locations: Fire Station, Military jail, Hangars, Air Traffic Control Towers (ATC towers), Military tents, BarracksĪttachments: magazine, red-dot sight, flashlight, silencer Range: Normal (about 100 meters and accurate) There are three weapons falling in the class. When you are being held up, it is ideal for you to be carrying a concealable weapon, because while it may look like you are helpless, you aren’t. You can carry as many of these as you want, long as you have the inventory space to do so. Secondary firearms differ from primary weapons because they can fit inside of a backpack, and are hidden from the view of other players. Here I will provide you with a list of all current guns.įirst off, I’m going to talk about concealable weapons, or secondary firearms. Firearms spawn all throughout Chernarus, but may be more abundant in certain locations and structures. As of now there are 8 different guns spawning in Chernarus, but there is talk of some that are in the game and just don’t spawn yet. Although keeping tabs on how much ammo you’re carrying is a annoying, guns come out to be substantially more powerful than melee weapons. This is a bit unfortunate because a lot of the time you will find that you have a gun but no ammo, or ammo but no gun. ![]() Unlike melee weapons, firearms require ammunition. Weapons are specialized for use within different ranges. Firearms are most convenient in situations where there is distance between you and your enemy. In DayZ there are many different kinds of firearms. This time, I will be discussing firearms. This is a continuation of last week’s post informing you about the various weapons found within Chernarus.
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